Unit Guide
Infantry Units
Swordsman
Basic melee unit. Cheap and fast to produce.
Archer
Ranged attacker. Good for defending against melee.
Cavalry Units
Scout
Fast movement. Great for exploration.
Knight
Heavy cavalry. High damage and armor.
Siege Units
Catapult
Long range. Damages buildings from distance.
Ram
Siege weapon. Extra effective against walls.
Economy Units
Villager
Gathers resources. Essential for economy.
Merchant
Trade goods. Generates gold over time.