Unit Guide

Infantry Units

Swordsman

Basic melee unit. Cheap and fast to produce.

Archer

Ranged attacker. Good for defending against melee.

Cavalry Units

Scout

Fast movement. Great for exploration.

Knight

Heavy cavalry. High damage and armor.

Siege Units

Catapult

Long range. Damages buildings from distance.

Ram

Siege weapon. Extra effective against walls.

Economy Units

Villager

Gathers resources. Essential for economy.

Merchant

Trade goods. Generates gold over time.